| Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Primary This Rifter
4S Corporation Goonswarm Federation
317
|
Posted - 2014.12.09 23:00:44 -
[1] - Quote
Clicking any chat tab causes all other chat tabs that are currently blinking to stop blinking. This is definitely not what should happen. Only the chat tab that is clicked should stop blinking, not others.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
337
|
Posted - 2014.12.11 23:34:38 -
[2] - Quote
Dangeresque Too wrote:* 2nd confirming the non-centered camera issue, which has been present in the game for eons He's not even confirming that issue, just a different one.
Still have no acknowledgement of the actual non-centered camera issue. That issue being, set tracking camera to "Center Tracking Position", click basically anything, and turn tracking camera on an off to see how the camera pans slightly off-center every time you turn the tracking camera on.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
341
|
Posted - 2014.12.13 00:58:19 -
[3] - Quote
Hacking interface definitely feels a lot laggier than before Rhea.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
345
|
Posted - 2014.12.14 11:04:56 -
[4] - Quote
http://i.imgur.com/AaDwLAa.png
Couldn't dismiss this window or close the client from within the client at all. Had to kill it from the windows taskbar. Also, the impending downtime notifications shouldn't be modal windows... I know that's not new to Rhea but this is as good a time as any to complain about it.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
348
|
Posted - 2014.12.15 11:52:20 -
[5] - Quote
Immortal Chrono Pimpin wrote:So why aren't the inactive accounts wiped today?
"It will happen on the 15th" - CPP Cognac Is it the 16th yet?
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
350
|
Posted - 2014.12.16 17:53:03 -
[6] - Quote
Greygal wrote:Had something weird happen several times during the NewBro Roam this past Sunday. Will attempt to recreate the issue, video it, and submit a proper bug report, but thought I should post it here just in case it's a known issue and/or others have had it happen.
We came through a gate, and I was in fleet warp position in the fleet, and in a bubble. Most of the fleet was NOT in the bubble, but some were. To save as many as I could, I did the same thing I've done hundreds of times before: I initiated a fleet warp to a safespot.
Every other time I've done this for years, everyone in fleet who was NOT in a bubble would get warped off. Those of us in the bubbles, of course, would remain stuck in the bubble.
This time, nothing happened. I tried again and again, and nobody warped. Told everyone to warp themselves, get out of the bubble, get safe, etc.
The pilot in the wing command position - who was NOT in a bubble - also tried to initiate a wing warp, and nothing happened; he also did not warp. Normally everyone not in a bubble in the wing would be warped.
We had similar things happen later on, where it seemed like if anyone in a command position was in a bubble (or maybe it was anyone in the fleet, not sure, will test) trying to warp the fleet would not work.
Needless to say, this is not normal fleet warp behavior (or nonbehavior as it may be) with bubbles.
This was on Sunday, December 14th, 2014 between 20:00 and 01:30 on the 15th.
Will attempt to recreate, video and file bug report.
GG Wow, that's ****** up.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
352
|
Posted - 2014.12.17 12:17:55 -
[7] - Quote
Not a single acknowledgment on the various issues presented in this thread. OP is not even updated to reflect issues that were fixed, much less issues that have been presented by multiple people.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
368
|
Posted - 2014.12.20 00:16:48 -
[8] - Quote
We haven't had so much as a single post from a dev acknowledging issues in over a week.
Meanwhile things like the off-center camera issues (plural), the blinking chat tabs bullshit, fleet warping with bubbles issue, the increased lagginess of the hacking window, or the increase in modal windows (including the "server is shutting down" window which prevents you from closing the client from within the client at all) go completely unacknowledged and unfixed.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
368
|
Posted - 2014.12.20 11:15:38 -
[9] - Quote
Dangeresque Too wrote:Found another fun little glitch apparently.
When looking at ships in space, it appears as though you can't see the turrets that are on the ship unless you click the "look at button" for that specific ship. Even when you maneuver the camera really close to a ship, you still can't see if it has guns until you click the "look at" button.
I don't remember this being the case before. That's been the case for a while now.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
374
|
Posted - 2014.12.22 03:12:45 -
[10] - Quote
marly cortez wrote:Went back to scanning again two days ago, still don't like it, feels cheap and unrewarding.
Anyway, The Pac-man Game , several times I have noticed that without any obvious reasons, the silly add-on game slows to a crawl, can happen anytime during this mind murdering and utterly boring exercise, this can lead to 'Over Clicking' if there can be such a thing in this mundane click fest, resulting in loss of the can, but there you have it along with a number of other issues brought on by Rhea mostly to do with the introduction of latency were there was none previously. Yep. I've definitely had this issue. It's frustrating as hell to run ghost sites with it because it tends to reduce the amount of cans you can do before the site blows up.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
394
|
Posted - 2014.12.28 01:01:17 -
[11] - Quote
Black Ambulance wrote:Patch Notes For Rhea 2014-12-18 15:36 Patch notes for Rhea 1.4 Release on Thursday, December 18, 2014
User Interface:
- Fixed an issue where all tabs would stop blinking when only one had been interacted with.
Lie , when you just run a mouse pointer over the tabs, they will stop blinking. You're describing a different issue than the one that was fixed.
Also it's not a lie. A lie would be if they knew it wasn't fixed but said that it was anyway. Clearly they thought it was fixed, so it's not lying to say that they fixed it, merely wrong.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
| |
|